Hunting & Mechanics

Updated Oct 27, 2002

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GS3 Mechanics Links

Welcome Folks!

To the left is an assortment of tomes about weapons, armor and the mechanics of the game. Not all may be complete but, to the authors of these tomes, they are up-to-date.

If you feel one or another is not up-to-date and/or you would like to make your own page about any of the given subjects, please feel free to send me your site address and I will make sure folks get to see and learn from your work.

More tomes will soon be added when our reporters have completed their quest for knowledge. Remember if you would like to donate a tome of your thoughts and ideas on the mechanics of the game, feel free to send it to us. Thanks!

Getting Started

Character Stats

DFRedux

Experience/Fame

Formulas

Hinderance

Lockpicking

Disarming

Mana Recovery

Forging

Weapon Table

Reallocation

Fighting

Armor Table

Conversion List

The Forge

Metallurgy

Weapon Damage

Armor Guide

AS vs DS

Skinning

Exp & Absorption

Hunting & Magic Formulas

Crit Rankings

Pad weighting Table

Crits

Damage Weighting

AvD Guide

Encumberance

What is Breakage

Breakage Values

Breakage List

Ambushing

Mechanics of Ambushing

Mstrike

Mstrike2

Mechanics of Arms

Skills

Stats

Dueling

Brawling Weapons

Glad Games

Metals

Item Guide

Two-handers

Combat de-simplified

Library of Weaponry

Weapon Guide

Edged Weapons

Type

Training Level

Stat

Mithril

Ora

Imflass

Mein

Vultite

any above

3

5

6

8

10

13

x2

x2.5

x3

x3.5

x4

x5

Simutronics® is a registered trademark and service mark of Simutronics Corporation. all rights reserved.The GemStone® III game is copyright©1987-2002 Simutronics Corp.All rightsreserved.GemStone® is a registered trademark of Simutronics Corp. All rights reserved.

This page created & maintained by Jypsie Calbot
© 2002 Jypsie's Elanthian Library

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